Title: Tournament!
Description: Er, title sez it all, kinda.
Haktar - April 12, 2006 11:50 AM (GMT)
All of you from TGUO may remember Eviscerator and the Tournaments he hosted on their (i dunno if he still does, i don't check TGUO out anymore). If anyone is interested in taking part in a 40k characters tournament on Seraphim, please reply here. The format will be vaguely like this:
You may enter once, and only once.
An entry should consist of a statline and special rules for an independant chartacter, and any wargear you wish to give him- up to a points limt (e.g 200)
Additional models, such as a Imp Guard command squad may be used- they count as wargear.
The characters will then be rolled off against each other in either a league format or in a knock out, or both.
Please explain fully any special rule/item/wargear etc, as i don't have every codex in the world, nor am I psychik!
There will be one chance for each model to shoot (this includes psycick powers), then they will both count as charging for the first attacks, and after that they fight as normal.
I will use initiative as in 40k.
As above, if interested, please reply, if there is enough interest i will set one up. If you would rather, it can be done for fantasy characters.
Grand Seraphim - April 12, 2006 04:42 PM (GMT)
Well, this is largely discussing 40k, so moved to Non-Warhammer discsussion forum.
Im very intrested, (though i think it would work better for Fantasy tbh).
You might have to explain it a bit more, it sounds like we make up our own special rules, is there a pts limit to the characters we can have?
Just wanna get the stuff clear before i go off on one :P
GS
Haktar - April 12, 2006 05:05 PM (GMT)
I put it where I put it cos I assumed that “warhammer” covered 40k as well. Sorry about that.
You cannot make up special rules, no!
You pick an independent character (commander or not, whichever, techmarines are ok for example) from any army list (assuming you have the codex.)
Then you tool him (/her) up with selections from the wargear list of that book, only using things the model would be allowed to have in the real 40k tabletop game.
You post the stats of the character you picked, + all the wargear and the effects of that gear, on the thread of the tournament. I will then roll off each character against the others in a league format. It is a way to test new characters or character combinations you hadn’t thought of before.
Here’s an example.
150pts limit, NO MONSTROUS CREATURES.
I choose a character:
Space marine librarian-Codicer.
And post his stat line
WS5 BS5 S4 T4 W2 I5 A3 Ld10 Sv3+
And any options he automatically gets, and their effects:
Force weapon (power weapon. If causes a wound, take psychic test, if passed, opposition killed outright)
Psychic hood (nullify enemy psychic powers on 4+)
Then I choose some wargear for him (psychic powers are included as wargear)
Artificer armour- 20pts
Gives model a 2+ armour save.
Note how I explain EXACTLY what the gear does.
Psychic power SMITE -free. cant be bothered to check codex. acts kinda like a gun...
Iron Halo- 25pts
Gives model a 4+ invulnerable save.
Total: 145 pts
The same rules (almost) would apply for fantasy.
G.S…. read again! Look >>[QUOTE]An entry should consist of a statline and special rules for an independant chartacter, and any wargear you wish to give him- up to a points limt (e.g 200)[/QUOTE]
i think thats everything.
Grand Seraphim - April 12, 2006 05:51 PM (GMT)
Okay, okay, sheesh, dont go insane :P Okay, well at 150pts limit...
Grand Inquisitor Molotov (Ordo Mallus Inquisitor Lord) 45pts
Power Armour
2x Acolytes (takes a wound for the Inquisitor...) 16pts
Force Weapon (Power weapon, enemy dies instantly on passed LD test) 40pts
Icon of the Just (4+ Invun) 25pts
Targeter (allowed to pre measure) 1pt
Frag Grenades (strike at same if opponent is in cover) 1pt
Null Rod (immune to all phsycic powers) 20pts
148pts
WS4 BS4 S3 T3 W3 (5 including acolytes) I4 A3 Ld10 Sv3+/4+
Happy? Might try a different one in another tournament...
GS :D
Haktar - April 12, 2006 06:41 PM (GMT)
Thats awsome Gs- some points
frag grenades- pointless, no cover.
targeter- same, i assume you can hit with any range.
i'll enter the character in my example to kick start stuff.
Grand Seraphim - April 13, 2006 10:20 AM (GMT)
Yeah, i only included them because i had spare pts, and nothing else to spend it on tbh. Targeter is more of a trademark for my Inquisitor model anyway (he has this kinda bionic eye thing, it looks cool :P).
Okay, lets start i suppose, but dosent it have to be independantly judged?
GS
Haktar - April 14, 2006 03:42 PM (GMT)
I dont see how i could independantly judge it- i promise i won't cheat, will that do?
And normally i'd wait to see if there was any more interest than doing a 1 on 1, give it a while to see if anyone else will join!
EDIT unless someone will do a random number generator on excel for me of 1-6, and send it to me, and i'll use them instead... but i could still cheat i guess..... ok i don;t know, you could just trust me.... B)
Baranthazul - April 14, 2006 03:53 PM (GMT)
Prince Senlaith - April 14, 2006 10:24 PM (GMT)
I'm in, I'll post something as soon as I can get hold of my Daemonhunters codex.
Haktar - April 16, 2006 06:17 AM (GMT)
Great thats four, that'll do if no one else wants in.... now hurry up and post you two! :P
Please try and refrain from using webspeak in your posts.
GS
Ironskintribe - April 16, 2006 11:00 AM (GMT)
I will join but this contest is clearly one sided and there are some problems with your rules sets that make many items much more effective than they normally would be and other items that are useless or nearly useless that in the actually game are quite good. You also hamper some armies by making the top point value 150 pts. That is just my 2 cents. I might try to get something up but I am not sure if I really like your rules for this game so I might not. I will think about it.
Haktar - April 16, 2006 03:28 PM (GMT)
you're right Fe about items not being as effective. This is part of it! You have to redo your normal thought process to think in a one-on-one battle kinda way.
Just out of interest, why is it one sided?
shootyarmies - April 16, 2006 03:48 PM (GMT)
Alright, I'm in, how about this?
Space Marine Master
Power Fist
Storm Shield (4+ invulnerable save in close combat)
Artificer Armour (2+ save)
Bionics (Roll D6 on next turn after death. Revive with 1 wound on a 4+)
WS5 BS5 S4 T4 W3 I5 A3 Ld10 Sv2+/4+
Ironskintribe - April 16, 2006 04:48 PM (GMT)
Let's see.
1. All shooting items are useless as you pay quite a bit for them and they get one shot in the whole game (whereas in 40k you can keep running and firing).
2. Items like force weapons become super effective for their price and will be the winning factor in every game.
3. Every added movement ability is thrown out the window as space is not taken into effect.
4. Many armies such as necrons are hampered at this point scale.
For now that is the most of it but I really don't think I will do it at this point in time. It does not really force you to look at new things. It forces you to take the items that become really broken with the new rules set.
Haktar - April 17, 2006 10:26 AM (GMT)
in re: to FE
| QUOTE |
1. All shooting items are useless as you pay quite a bit for them and they get one shot in the whole game (whereas in 40k you can keep running and firing). |
true. So you don't take shooting items, actually, a plasma pistol or Mind War (counts as shooting) has the ability to waste your opponent before combat begins.
| QUOTE |
| 2. Items like force weapons become super effective for their price and will be the winning factor in every game. |
yep i need to try and work out what i need to ban really, but we shall see, and try and improve on the system. For this time round, i'm allowing any weapon.
| QUOTE |
| 3. Every added movement ability is thrown out the window as space is not taken into effect. |
like what? do you mean as in the 'nids bounding leap ability, or jetpacks? well, i'm sure you can see that all you should do is not equip your character with jetpacks, bikes, wings, abilities like this etc. If they are compusory, then that is not the best character to choose. pick another.
| QUOTE |
| 4. Many armies such as necrons are hampered at this point scale. |
So don't use them, or at least take it as a chalenge. Necrons would have the "we'll be back" special rule anyway (is it called that?), so that would help somewhat.
And btw SA, That great but i think i ought to tell you that
a)bionics is on a 6+ not a 4+, and
B ) it can't be used if you suffer your last wound from instant death, or a weapon which wouldn't allow armour saves, so force weapons, power weapons, power fists, lightening claws, eldar wychblades (s9), etc. You can re-think if you want...
Grand Seraphim - April 17, 2006 10:36 AM (GMT)
To be honest, i think this system would suit Fantasy better, as characters are more combat orientated.
EDIT: please read your PM for my suggestion.
GS
shootyarmies - April 17, 2006 09:35 PM (GMT)
Hak: I'll have to bring that up next time, I dont play marines, but it is a common character I see.
GS: yes it does suit fantasy better, it is very common on many sites, there is even a
section on asrai.org for it.
Ironskintribe - April 18, 2006 12:24 AM (GMT)
I agree with shooty and GS. I would be much more interested in a fantasy version of this tourny. I think that I will sit this round out and maybe if the rules change for the next version I will. I will also be interested in a fantasy one.
Grand Seraphim - April 18, 2006 09:36 AM (GMT)
Hak has given me permision to start a fantasy one after Baran signs up for this (writes his character...) so, until then, sit tight :D
GS
Baranthazul - April 18, 2006 08:49 PM (GMT)
Because Dark Eldar will have all your babies, I'm using a Dark Eldar Archon.
BASE STATSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS:
M5 WS6 BS 6 S4 T3 W3 I7 A3 LD9
2 Agonisers (Always wound on 4+'s, no armor saves, and since there are 2, +1 attack as well. Not in base profile).
Combat Drugs:
Choose 1, 2 or 3 of the following:
+1 A, +1 S, +1 WS, 12" assault, Always Strike First, Re-roll misses in combat.
For every combat bonus you choose, roll 1D6. If you get a double, you lose a wound. If you get a triple, you die. This means that if you only choose 1 bonus, you can't suffer anything bad.
Always choose +1 A. If the person I'm fighting has WS6 or 7, use +1 WS as well. If even a higher WS (8+) then choose re-roll misses.
Shadowfield
2+ Invulnerable Save. If you fail, you lose the save.
Final Stattttts.
M5 WS6 BS 6 S* T3 W3 I7 A5 LD9 5+/2+(i)
Always wound on 4+'s, no armor allowed.
I love Deldar with a passion.
---Baran
Elmacron - April 18, 2006 10:44 PM (GMT)
| QUOTE |
| Because Dark Eldar will have all your babies |
That's just awesome. xD Tyranids, on the other hand, will steal your babies and turn them into goo to make more 'nids.
Edit: I've changed my entry, now that I understand shooting is so marginalized. My BS isn't any good to begin with. Here's my new entry.
4 Tyranid Warriors
Biomorph stat increases included in profile
WS:5 BS:2 S:5 T:4 W:2 I:5 A:2(+1) Ld:10 Sv: 4+
Adrenal Glands (+1 WS, included in profile)
Adrenal Glands (+1 I, included in profile)
Extended Carapace (+1 Sv, included in profile)
Toxin Sacs (+1 S, included in profile)
Rending Claws (gain Rending)
Scything Talons (+1 Attack in CC, included on profile in parenthesis)
Symbiote Rippers (+1 unit strength for outnumbering on each Warrior)
Special Rules:
Synapse Creatures (Never fall back, pass all Leadership-based tests, immune to Instant Death)
Leader Beasts (Count as HQ choice)
Move Through Cover (can Move through Cover)
Haktar - April 19, 2006 08:10 AM (GMT)
baran, fine ok. if they have more than ws8, should i use 3 combat drug effects?
| QUOTE |
+1 A, +1 S, +1 WS, 12" assault, Always Strike First, Re-roll misses in combat. For every combat bonus you choose, roll 1D6. If you get a double, you lose a wound. If you get a triple, you die. This means that if you only choose 1 bonus, you can't suffer anything bad.
Always choose +1 A. If the person I'm fighting has WS6 or 7, use +1 WS as well. If even a higher WS (8+) then choose re-roll misses. |
as in +1A, +1WS, AND re-rollmisses if they have more than WS 8?
and elmacron, are they independant characters? cos its kinda meant to be for commanders/characters and their retinues/followers..... i can use them if you want i guess. but i have just noticed that they count as a HQ choice, so....
i think that i'll put a deadline of until 12.00 GMT (5.00 SMT) for entries (if there are any objections to ANYTHING, post em quick.)
I will do a league format, where everyone plays everyone (maybe twice) and then we'll have the top two in a deathmatch kinda thing. i'll let you know when i finish.
Elmacron - April 19, 2006 09:54 AM (GMT)
My problem is that the only 150 character(s) aside from this I can do is a Hive Tyrant, and that's a monstrous character. You can't give a Broodlord every upgrade available to him and hit 150, and if you try to give him a retinue at base, you go way over. Meh. Maybe just pull me from it. Yeah.
Haktar - April 19, 2006 10:28 AM (GMT)
what you have already seems fine, if anyone else objects then i'll remove it, but it seems fine.
Haktar - April 19, 2006 11:01 AM (GMT)
ok the deadline is reached, im entering 5 people's charcters: Mine, GS, Elm, Baran and SA.
I'll do the roll offs hopefull today and tomorrow, and get results up by friday.
good luck.... may the best thing win!
Prince Senlaith - April 19, 2006 11:25 AM (GMT)
Aww, is it too late for me to enter one? :(
Haktar - April 19, 2006 02:05 PM (GMT)
Prince Senlaith - April 19, 2006 05:56 PM (GMT)
Hurrah! Ok, here we go:
Daemonhunter Inquisitor Lord
WS:4 BS:4 S:3 T:3 W:3 I:4 A:3 Ld:10 Sv: 3+
Force Weapon (You know what it does by now)
Refractor Field (5+ invulnerable save)
Additional CC weapon (+1 attack)
Retinue:
2 Acolytes (absorb a wound)
1 Familiar (+1 I)
1 Combat Servitor (WS:3 S3(6) A:2 Sv: 4+)
Armed with a power fist and attitional cc weapon
148 points
Final stats
WS:5 BS:4 S:3 T:3 W:3 I:5 A:4 Ld:10 Sv: 3+/5+
Plus the retinue's attacks
Haktar - April 19, 2006 07:28 PM (GMT)
Entries in, i've begun. PrSen, your included
Baranthazul - April 19, 2006 10:00 PM (GMT)
Umm, hak no. If WS 8+ then just re-roll misses instead of +1 WS. Never 3 drugs.
---Baran
Haktar - April 20, 2006 01:55 PM (GMT)
oh good, thats what i assumed. no-one has more than WS 6 anyway.
Elmacron, can you describe rending for me please? is it "hit on 6s, autowound with no armour save?"
and, would anyone like to make any (hypothetcial) bets on the ending order? i'm half way through now.
(and for the acolytes, should i just assume that the character has extra wounds? like, should i take the characters armour save and then, if failed, kill an acolyte?)
Grand Seraphim - April 20, 2006 06:02 PM (GMT)
No, Hak, you have to count them as a seperate model. If the Force Weapon hits the Acolyte and kills it, then it shouldnt effect the Inquistor. If you count them as extra wounds, the force weapon will kill the Inquisitor any way.
Can you get +1 Attack for having an additional combat weapon when weilding a Force Weapon Prince? I thought you could only get that while weilding a pistol or another cc weapon.
Rending is basically this.
"If you roll a 6 to hit, it wounds automatically (no wound roll required) and no armour save is allowed against it. Invunreable saves as normal."
And i quite like Elms entry, (didnt expect it).
My Bets?
Elm
Baran
Prince
GS
Hak
And oddly enough, no one took Psycic Powers the moment they saw i had a null rod... :P
Weeee
GS
Haktar - April 20, 2006 07:04 PM (GMT)
| QUOTE |
| Can you get +1 Attack for having an additional combat weapon when weilding a Force Weapon Prince? I thought you could only get that while weilding a pistol or another cc weapon. |
you mean a power fist? the answer is no. (did you include that in his profile?)
| QUOTE |
| No, Hak, you have to count them as a seperate model. If the Force Weapon hits the Acolyte and kills it, then it shouldnt effect the Inquistor. If you count them as extra wounds, the force weapon will kill the Inquisitor any way. |
I understand that, but do they get his armour save and toughness etc? in other words, APART FROM WHEN HIT WITH INSTANT DEATH OR A FORCE WEAPON, do they count as extra wounds?
| QUOTE |
"If you roll a 6 to hit, it wounds automatically (no wound roll required) and no armour save is allowed against it. Invunreable saves as normal." |
ok thanks
| QUOTE |
Elm Baran Prince GS Hak |
Wow. only one of those is right i think (ok maybe two) at the minute.
| QUOTE |
| And oddly enough, no one took Psycic Powers the moment they saw i had a null rod... |
I took smite (but its not called smite anymore)
Grand Seraphim - April 20, 2006 08:08 PM (GMT)
you mean a power fist? the answer is no. (did you include that in his profile?)
Look at Princes Inq Lord, its got a Force Weapon + CC weapon. I dont think he can get +1 attack for this, as he seems to be assuming in his profile.
I understand that, but do they get his armour save and toughness etc? in other words, APART FROM WHEN HIT WITH INSTANT DEATH OR A FORCE WEAPON, do they count as extra wounds?
They dont get any of his stats. They have the same Stats as an IG apart from Warriors who have +1 Ws. If the Inq is attacked, they dive in front of him and take a wound for him, thats about as clear as i can make it. (basically, other than what you have mentioned, ANY attack will wound the acolite instead of the Inq)
Haktar - April 20, 2006 08:15 PM (GMT)
ok, so before anyone can attack the inq, they first have to figt two imperial guardsmen who, presumably have flak armour....
and i'll have to re-roll princes attacks if that is the case (which it is, i checked my IG codex) cos some people got killed by that dude with the powerfist.
Prince Senlaith - April 20, 2006 08:49 PM (GMT)
I was under the impression that any combination of two one-handed weapons granted you an extra attack.
I'm not sure if the combat servitor gets two powerfist attacks, or one powerfist and one basic cc weapon attack. I'm guessing the second.
Haktar - April 20, 2006 09:17 PM (GMT)
no, he gets either a powerfist OR a ccw attack. the difference being, a powerfist strikes last.
Grand Seraphim - April 21, 2006 09:06 AM (GMT)
Umm, okay, ive looked up the rules conerning the combat servitor.
Basically, he has the choice of either using the CC weapon as his main weapon, and the PF as his addditional, gaining an additional attack at standard Initative and Strength OR he can use the PF as his main weapon, and use the additional cc weapon as an extra attack at S6 I1.
Same applys to the force sword, so you would get an additional attack at the Force Sword using its special rules, or all standard attacks using no additional special rules.
Confusing, eh?
Thats basically what the rule book says on the matter.
And, if you treat the enemy that they have to go through acolytes before they reach the Inq (but not other Henchman, they dont get in the way :P) that would make perfect sense.
Haktar - April 21, 2006 12:54 PM (GMT)
right ok, thats how i used the acolytes.
and i used the PF as a PF, because prince stated that it was s3(6), which suggests that it is a PF.
i finished the league last night, everyone played everyone twice.
results: your name (abbreviated) means a win.
http://img91.imageshack.us/img91/3425/tournament1bt.png[img=http://img91.imageshack.us/img91/3425/tournament1bt.th.png]Both of the above show the format I did the rolls in. the asterixs mean the following:
* Very very close, one wound in it.
** GS was obviously not happy with his performance in the first four rounds- clinically drills P.Sen and retinue into ground, and then dances on grave eating cheescake and laughing.
***Once again, only one woulnd in it!
**** Wow, the power of the force weapon! Hak took out three of Elms tyranid warriors in the first attack, and then cleaned the last once up with exacting imperial fury!
*****Unlucky save roll for that one Baran. Most of the time you only lost because of the volume of attacks meant that eventually you faied the 2+ save. This time, you failed on first roll! ( :( sorry! the dice gods were against you!)
3pts for win, 1 for draw/loss.
results of league:
GS: played 10. won 4, lost 6. (3x4 + 6x1= 18pts)
ELM: Played 10. won 7, lost 3 (3x7 + 3x1 =24pts)
SA: Played 10. won 5, lost 5 (3x5 + 5x1 =20pts)
HAK: Played 10. won 6, lost 4 (3x6 + 4x1 =22pts)
BARAN: Played 10. won 4, lost 6. (3x4 + 6x1 =18pts)
P.Sen: Played 10. won 4, lost 6. (3x4 + 6x1 =18pts)
positions
Elm 24pts
[Hak 22pts]
SA 20pts
joint erm last, Baran P.Sen and GS, 18pts
im going to roll off 3 times Elm against SA (I (hak) am withdrawing in case you think im cheating or anything- it seems fair that way.
And ill do a worst of the worst from the bottom three. kinda wooden spoon idea.
if your surprised... so am i! Baran's model look phenomenal on paper, but due to almost everyone else having forceweapons or powerfists (instant death!), all that was needed was for one wound to sneak through often, and his lack of instant kill harware meant it took a few turns to kill off his opponents. Elms nids were fantastic, simply because there wer so many of them! (4 with 2 wounds each!!) GS, your chappie was surprisingly good (i thought he would be a solid last!) with his acolyte giving him a well deserved attempt to bash some heads.
Look out for the (much better) fantasy equivalent of this tournament coming soon!
Grand Seraphim - April 21, 2006 01:42 PM (GMT)
Why did you think i would be dead last? I am insluted!
Wait, how did Hak beat me? Damn Null rod, must be malfunctioning again.
I thought Elm would win, because that many rendering claws is just nasty...
Hopefully the fantasy sign up will start tonight.
GS