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Title: Online Battles


Woodpecker - January 7, 2006 05:43 PM (GMT)
Okay, playtesting never seems to get done around here. So here's an idea. Online battles. Obviously it would take some work to get the rules and stuff straightened out, and we'd need people who would promise not to cheat, but I think it might actually be a good idea.
What d'you all think? Also, any suggestions for how we could do it?

Enoshima - January 7, 2006 06:36 PM (GMT)
It sounds like a good idea.

Maybe we could put a scaled down version of the real battle in a simple scematic (in paint or something like that) of the battlefield so that we know where we can move.

posting both army lists also seems like a good idea.

The first person starts his turn, declares charges (if any). (this is posted)
If there are charges, the second person states charge reaction, rolls result if stand and shoot, he also does saves from the first person to speed up things. He also makes fear or terror tests if necesarythe results are posted

Then the first person does the rest of his turn, movement, then magic.
Magic needs to be done step by step: first player uses spell and rolls for the cast, if not succesfull then on to the next spell. When a spell is cast succesfull its is posted, the second player needs to state his dispell reaction (aka how many dispell dice and the result) this is posted
The first player then rolls any dice if necesery (such as the D3 for second sign of amul), he also rolls the opponents saves (if any) to speed up things. If necesary, he also makes any tests that may be needed (most likely panic)

After that it is time for shooting.
Goes as normal, only the shooter also makes the enemy's saves, again to speed up things.

Then close combat, all units that go first (either by charging or by I) make their attacks, then the results from shooting and close combat are posted.

After that the second player starts.
First all the back attacks and saves of that.
Then combat resolution (break tests, panic tests and fleeing distance for both sides are rolled by the second players)
Then declaring charges.

The first player states reactions.

That would then go on until the battle is fought.

Honesty is ofcourse very important.
I would want to try this, I'll make a new topic to ask for a defender with an angel army.

EDIT: added fear/terror test, break test and panic test

Clavix - January 7, 2006 08:22 PM (GMT)
I use to do something like this, and there actually is a VassalEngine mod for warhammer, but it is kind of iffy, and only has Chaos and HE. If you have MSN Messenger then you can share the application and both people can see what is going on. It also has a dice rolling machine so there can be no cheating. You need to download a few files for it, i can link you all if you'd like. We could actually use this well if we work on it and learn how to make new armies on the program.

shootyarmies - January 7, 2006 09:22 PM (GMT)
I used to be part of a site that did this, but it died. Here's a link to it http://s13.invisionfree.com/The_Elven_Halls/index.php?

Baranthazul - January 7, 2006 11:39 PM (GMT)
This is an amazing idea. I'm totally in for a round against someone.
---Baran

Woodpecker - January 8, 2006 01:48 AM (GMT)
Hmmm. I've come up with a lot of ideas for this. I'll write 'em down while I watch "A Knight's Tale", and post them a bit later. I think this could actually work...

Ironskintribe - January 8, 2006 04:07 AM (GMT)
Good idea, if I see it done a few times then I might give it a go as well.

Woodpecker - January 8, 2006 05:03 AM (GMT)
Okay, here's what I've come up with...

Each battle needs three people: two players and an overseer type. All of the rolling, the rule discussions, a lot of the anylisis, and (if possible) the updating of the map should be handled by the overseer.
The battles should have very little terrain. I realize we should have some, but for our first bit of fighting, this will be easier.
So that things go quickly, at the start of the turn, the person who's turn it is should submit as much of their orders as possible. So, charges, shooting orders, possibly magic, and all that good compulsitory movement stuff. Then the overseer does everything, consulting the player when needed, and probably stopping for magic.

Our first few battles should be designed to work the kinks out. We need someone ACTIVE and knowladgable about the rules to be overseer, and two fairly experianced and very active players. Personally, I think it should probably be Baran v. Iron (if he's active enough), with either Clav or GS (if he's up for it) as overseer. I would help, but there's no way I'll be on enough.

All players will need to agree to keep things as fair as possible. Obviously try to win, but any cheating makes this a big, pointless waste.

The armies, at least to start, should probably be 1k, and should defenitly be as fair and even as possible. Remember, these first few battles should be to work the kinks out, not really accomplish much.

What say ye?

Resmaous - January 8, 2006 10:23 AM (GMT)
We say Exelent Idea! I got some talent in spriting stuff , and the bird-view is also the most easy way to sprite :D As soon as i get the chanse to look at your armylists i sprite the units rightaway. That to help the GM (Overseer) to push the game forward =)

Enoshima - January 8, 2006 12:11 PM (GMT)
One of the big problems I see with an overseer, are charge reactions and dispelling.

An overseer also means that one person spends a whole lot of time in just rolling dice, without doing anything else.


Anyways, there is one thing that could also be usefull.
I posted the idea in the "me vs the angels" topic, a gridded map.
With squares of 1 by 1 inch, then movement could really be coordinated with coordinates.
coordinates would be measured from one specific point (probably top left or something like that) and also the angle in which the unit is would be noted.

For example: My saurus turn from 270 degrees to 225 and march 8 inch from [10,25] to [15.6,30.5] (225 degrees).

there is a formula for calculating the difference in coordinates by using the angle and the distance, but I can't remember it. :(
EDIT: I remembered it, I can't beleive I forgot it, it is that simple.

For the horizontal difference it is -x*cos(y)=z.
x being the distance traveled and y being the angle, z being the horizontal difference.

For the vertical difference, the formula is x*sin(y)=z
Again, x is the travel distance and y the angle, but now z is the vertical difference.

Opposed to what I said in the other topic here the angle needs to be measured like this.

user posted image
The red dot is still the front left corner.

Ps: if I made a mistake, please correct me.

Baranthazul - January 8, 2006 02:21 PM (GMT)
I think WP's way is easiet, and Enosh, your idea is a little to complicated. If possible, the overseer and the two players should keep a proxied map of whats happening at their homes (on a rug or something, using actual models, movement trays or bottles of soda), and evry full turn, should try to paint or photoshop whats happening. I also think that, for the first battle, if the overseer and players involved could have a way outside of this forum to contact each other? Like, through MSN, Yahoo IM, AIM, tc? That way, the overseer could just quickly ask the player. Also, for more streamlining our first few games, the participants should try to live in similar timezones, or at least be awake int he early morning or late night.


Thus, I come to my conclusion, that Clavix and I should both be involved. I can probably play as the angels, as I think I was the closest to the 1.3 (I did write it...), and Clavix, knowing about the list should be the overseer. As for who plays against me, lets make it simple and say anyone.

And maybe even 500 pts for the first battle, just to see if it works.
---Baran

Haktar - January 8, 2006 02:34 PM (GMT)
I can play should there be a shortage of other candidates, but not as angels as im not as familiar as anyone else with the rules. I can play with HE Bret or Liz. But probably not very well. Is there any reason why it cant be played over MSN? that would mak a lot of sense-in some areas at least.

Baranthazul - January 8, 2006 02:44 PM (GMT)
Thats what I was saying, to sort out various issues (like waiting 14 hours to see if you cast a spell). But overall, its best for the site if most of the things are done over the site, and a turn report is published....after every turn.
---Baran

Woodpecker - January 8, 2006 03:45 PM (GMT)
As long as you guys are good record keepers and post a good bat rep with some maps, I see no reason why you can't play via IM. But it'll probably take a long time, so I suggest you go a turn at a time and then post that turn before continuing.
Eno, that's way, way, way too complicated. Sorry.

Baranthazul - January 8, 2006 03:49 PM (GMT)
I think its pretty much settled. Again, this begs the questions: Who and how many points?
I have an idea, that I'm posting now.

EDIT: Sign up threads! Just post if you want to do what in the corresponding thread.
---Baran

shootyarmies - January 9, 2006 02:40 AM (GMT)
if overseers get tired of rolling dice by hand, use this online dice roller

Ironskintribe - January 9, 2006 02:55 AM (GMT)
There are lots of dice rollers but i like this one since you can pick the number of sides as well? Oh man I forgto to check, does it do a d3?

Resmaous - January 9, 2006 07:32 AM (GMT)
yes , in the "roll more dice" part you modiefy how many dices and sides you want to go.

Angel of Algebra - January 9, 2006 06:54 PM (GMT)
I actually own a D3....seriously :P

AoAlgebra :lol:

Ironskintribe - January 9, 2006 08:00 PM (GMT)
Yes but it has six sides and 2 of each number right?

Resmaous - January 9, 2006 08:09 PM (GMT)
3 sides on a 3 dimensional dice is imposible. Minimum is 4 sides. so yes it has 6 sides but two numbers of 1 , 2 and 3.

Ironskintribe - January 9, 2006 08:16 PM (GMT)
Thats why I said it. I had seen 6 sided d3s before.

Resmaous - January 9, 2006 08:17 PM (GMT)
i just completed it ^^''

Ironskintribe - January 9, 2006 09:05 PM (GMT)
Well thats good. Hey has anyone seen higher than a 100 sided die?, because I have not and I was just wondering if they were made.

Haktar - January 10, 2006 04:39 PM (GMT)
Each face is too small to write numbers on- unless you have a HUGE dice. Ive seen one, but on display in (and yes, it was boring) a dice museum.

A lot of CASIO scientific calculators have random number generators that can be used instead of a dice, (1-100) and so does Excel.

Ironskintribe - January 10, 2006 07:58 PM (GMT)
I have seen those. We use them to match opponents in chess tourneys between schools.

Angel of Algebra - January 11, 2006 08:07 PM (GMT)
yes, the D3 has six sides with 2 of each number, I don't know where it came from... :huh:

AoAlgebra :lol:

Clavix - January 11, 2006 10:57 PM (GMT)
or you could just roll a D6 and divide it by 2 and round up...

Ironskintribe - January 11, 2006 11:28 PM (GMT)
Thats what most people do.

Grand Seraphim - January 14, 2006 07:29 PM (GMT)
I have seen a 1000 sided die. The thing was huge (i mean huge think size of a Mumak. Maybe even bigger).

It was in dispaly on the floor of a charity shop as i was driving past. Nearly crashed into the guy in front of me as well... Wouldnt have that been fun :)

This whole online battles thing seems to be coming along really well. However i do have some things to say

1. Im old fashioned and think that games of Warhammer will teach us more, and i have the feeling this thing may fall apart if it gets to complex

2. Im doubt i will have much time to take part in this because my last year in uni has so far been HELL and is likely to continue (we are being set around 5- 4 pages essays a night)

Baranthazul - January 14, 2006 11:15 PM (GMT)
I agree, but still. I think we should get pairings up for next weekend (when I'll be able to play, maybe). Anyone wanna do one tomorrow?
---Baran

shootyarmies - January 15, 2006 01:38 AM (GMT)
anyone up for one on monday? I dont think it is for the rest of you, but its some kind of holidayish thing in america

Baranthazul - January 15, 2006 01:46 AM (GMT)
I'm up for one. Clavix might be able to oversee, and I can play the angels. Do you have an AIM or an MSN? If not, get one :P.
I'm baranthazul and baranthazul@hotmail, respectively.
---Baran

shootyarmies - January 15, 2006 04:32 AM (GMT)
I could make either for this, preferably AIM

Clavix - January 15, 2006 06:11 AM (GMT)
I Can oversee late on Sunday. Monday may not be so good, as I will be doing a ouple school projects. I would prefer MSN, as that way we can all be in one conversation and we can use Application Share.

Seraphim Anointed - January 15, 2006 07:39 AM (GMT)
you could use webcams? or you could have one of those battle maps that games workshop do in white dwarf battle reports... i like the idea though

p.s. if anyone wants to play my wood elves just ask

Baranthazul - January 15, 2006 02:18 PM (GMT)
Ok, webcam is out as I have no webcam. MSN's file transfer works better, so MSN is preferable. So, shooty/clavix, we're in?
---Baran




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