The Laws of The Goblin King-Jareth
The Ranks
King: Jareth
Queen: None
Heir: None
Princes:
Princesses:
The Beauties:
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Second in Command:
His lover(s):
His Heir:
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Captain (Leader of Gaurds):
His Lady:
His Heir:
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Gaurd:
Gaurd:
Gaurd:
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Healer:
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Commoners: Draco, Katastrophe, Mura
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Goblins:
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What it means?
Second in Command: Shall the King be away, he is in charge for the time being.
Captain: Takes Commands from King and directs them to gaurds, keeps the gaurds in there place.
Gaurd: Protects the lands from intruders, etc.
Commoners: Simple members of the herd
Goblins: Mythical equines that have no powers, the lowest of the low. Often what foals become if someone should wish them away and not retrieve them in time. The worst punishment aside from death itself.
Learn to Obey
x. For any given reason, the king can strip an equine of their magical powers, making them a goblin.
x. Only the King may have over five powers and unlimited mares.
x. The Second in command may have up to five powers and 2 mares.
x. The Captain may have up to four powers
x. The Gaurds may have 3 powers
x. Commoners hold 2 powers
x. Shall a mythical equine leave the lands without permission, they will be stripped of their powers on return as punishment.
x. Breeding pairs shall ask the King for permission to breed.
x. If a normal mare breeds to a mythical stallion, the foal and mother will be forced to stay in the lands. The mare may either become a mythical being or chose to leave to return to the normal world once the foal is old enough to be left.
x. If a normal stallion breeds to a mythical mare, the foal will still be forced to stay in the lands.
x. If anyone should try and breed with the King or any of the upperclass stallion's mares, the foal and the stallion will be stripped of powers and become goblins.
x. All are to obey the King's powers and command, even his Queen if he is to ever find one.