Title: The PSP Thread
Description: Your source for thoughts on the PSP
RetroYoungen - October 15, 2006 07:04 AM (GMT)
I just bought myself a PSP yesterday, and I was wondering if anybody else had one as well and any thoughts about it. What do you think of the load times? What are the absolute killer apps? Where and which are the best emulators to use on it? And what movies are really worth buying on it?
But before I forget, some of my own thoughts on my purchase so far...
I bought the package with Lords of Dogtown (haven't watched it through yet, but it's pretty good from what I've watched so far, interesting), ATV Offroad Fury and the 1 gig memory stick, but along with it bought a movie and three more games. Lumines is definately the stand-out star of what I've picked up so far, and Gundam Wing: Endless Waltz is done very nicely on the screen. Doesn't feel too small or scrunched, it's the perfect kind of film for the system I think.
And I'm waiting for Gunpei to make it's way onto the system. I don't own a Wonderswan, but I know the game style (connect the different pieces from one wall to the other) and I've enjoyed it through an emulator, so I'm looking forward to playing a full, real, version of the game.
Malakai - October 15, 2006 01:21 PM (GMT)
I don't own a PSP, never even played one, but the graphics are pretty good for a portable system.
I have, however, seen lords of dogtown. I watched it on PPV when it came out on DN. I was never in to the skateboarding scene but it's a pretty cool movie I guess. Kind of interesting that it was based on a true story and that they were the ones that trained tony hawk years later.
stevec1636 - October 15, 2006 02:40 PM (GMT)
I had a PSP, bought it went it came out and played it for a few months then it sat there, and sat there, and sat there. They i traded it in for a DS and i play that all the time.
I think the PSP is a cool piece of hardware but there are not enough original games to hold my interest.
sorry sony lovers LOL
RetroYoungen - October 15, 2006 06:44 PM (GMT)
| QUOTE (stevec1636 @ Oct 15 2006, 09:40 AM) |
I had a PSP, bought it went it came out and played it for a few months then it sat there, and sat there, and sat there. They i traded it in for a DS and i play that all the time. I think the PSP is a cool piece of hardware but there are not enough original games to hold my interest.
sorry sony lovers LOL |
lol I can understand the attitude, but from what I've seen lately there's more and more quality software out now. Ultimate Ghouls & Ghosts, Lumines (and soon to be Lumines 2), Loco Roco, Infected (or Infection, can't remember exactly)... I was a lot skeptical at first until I talked to a bunch of people at work about it and what I kept hearing convinced me.
I need to buy a DS I realize, but for now... my PSP should be just fine. ^_^
RetroYoungen - October 23, 2006 06:51 PM (GMT)
Picked up a few more titles over the past few days, PoPoLoCrois and Exit. PoPoLoCrois is an old-school RPG that honestly looks like it could run on the SNES or the GBA, but nice environments and the style of the music (which isn't bad, but doesn't really stick in your head), combined with the animated scenes make it nice on the presentation front, but it's very simple in style and almost bare-bones RPG. It's about a ten-year-old who goes out to try to find a cure for his mom, who's been asleep for the past decade, and then later it's the same kid five years later trying to... you know... save the world. It's a combo of two games, and I'm not very far into it yet, but so far it's fun and quirky.
Exit is a surprise if you ask me, it's about trying to escape from puzzle-laiden buildings and saving all of the people trapped in those buildings within the time limit. There are a hundred stages to play through, supposedly with more available for download (I haven't tested this yet though). It's drawn out in a sharp-edge animation style, very dark-'n-dingy comic book with no faces, only discernable body shapes (so you can tell between adults, kids, older adults and injured people), and laced with some really nice tunes. With those other saved people you have to instruct them to perform tasks in some regions, like the adults can push boxes, the kids can squeeze into small spaces and get items you can't reach on your own, and the young adults can do most of what you can so they can push buttons and the like. It's an interesting title, a little more complex than I thought originally (you use all of the different buttons to do different things throughout each level), but it's easy enough to become almost second nature after some time playing. It's fun, I like the way it's presented, and the challenges are pretty new and fresh.
Anybody played anything on their system that they didn't expect to love as much as they do? Or am I the only PSP owner here at the moment? lol
RetroYoungen - November 27, 2006 09:57 AM (GMT)
Bump. ^_^
Maybe I'm the only one interested in the PSP, but I've got a few games that I've grown more and more addicted to.
Three games total, all three developed by the same development house, and all three are puzzle/close-to-but-not-quite-puzzle games.
The first is Lumines, which is absolutely awesome to be perfectly blunt. The basic gameplay of taking a 2-by-2 block and linking up arrays of the same color/block style is done so beautifully, I would honestly put it against Tetris as one of the top games I've been addicted to. The game plays well, the music is awesome, the execution of the idea has been played out perfectly and ends up being one of the most incredible experiences I've ever had in my 18+ years of gaming life.
The second is Gunpey, a port of a game first released as a launch title on the Wonderswan. The basic premise is to connect the lines given from one end of the playfield to the other, which is only five spots long, but that can be a long distance when you're trying to speed through with pieces getting high and music getting frantic. It's not the best game I've ever played, and even as far as puzzle games go it feels pretty dated, but the core gameplay is still good, and the music is amusing, but not stuck-in-your-head worthy. Though, as commented on by more than a few reviewers I'm sure, I don't think the background of a dog crapping what looks like worms was completely necessary (really... that's just fscking nasty).
The third, which I've just picked up today (and only time will tell if the draw will last) is called Every Extend Extra (which we'll shorten to EEE from now on). EEE is... umm... an "explosion puzzle"-type game. The pursuit of the game is to blow up your ship and take down as many of the other objects on the screen as possible with it. Sounds simple enough, right? You blow up, take a couple with you, they might catch a couple, and you move on. It's more elaborate than that; the bigger you get, the bigger your bonus, and some enemies need to be blown up with a group otherwise they just won't die. You get a whole heapen' load of "lives" and a time limit... the rest is up to you.
Just though somebody might find a few puzzle suggestions helpful. The PSP actually has turned out reasonably well in my opinion... and when I pick up either a Wii or a DS, I'll try to make a suggestion or two for them.