Title: 9/9/06: Happy Birthday, Dreamcast!
RetroYoungen - September 9, 2006 08:16 PM (GMT)
Today's the launch day of the Dreamcast, released back in 1999 (quad nines, honestly the only launch day I can remember off the top of my head), so I thought I'd propose the Dreamcast thread. What did you like about the system? What could you not stand? Do you think it should have been supported a few more years, or would people have lost some appreciation for it?
Time to plug that puppy in (if it's not STILL plugged in) and fire it up, somebody's having a birthday! :lol:
Malakai - September 9, 2006 09:00 PM (GMT)
The dreamcast was a revolution in console gaming, for the north-american market. Phantasy Star Online is all I can say. Sure, there was the xgame or what ever the hell that was for the snes and genesis and even an NES modem that apparently you had to special order in North America, but nothing like this.
The dreamcast also, to me, broke some of the graphical barriers which I didn't like in 32-bit systems and before. I never considered 32-bit console gaming a breakthrough in any way, shape, or form. The only system I can sort of compare this to is the SNES. Before the SNES came out, games were never quite as good graphically as their arcade counterparts. They may not have been arcade-perfect, but a lot of them were close, with games like smashtv, tmnt, and street fighter ii.
Also, as I always say about the dreamcast, it had an original RPG called EGG (Elemental Gimmick Gear) - having original RPGs in this day and age should bring a day of celebration.
krissyk - September 10, 2006 03:44 AM (GMT)
sniff sniff, i was there 9/9/99, That was and still is a great system, it just died way before its time. :unsure:
RetroYoungen - September 10, 2006 06:24 AM (GMT)
I didn't get my Dreamcast until a number of months after its release. I just didn't have the money to get it, so I had to drool over at my friend's house because HE had one, and he had Soul Caliber and Sonic Adventure. Eventually he didn't just get tired of it, but he wanted a PS2, so he sold me all the stuff he had left (which didn't include Soul Caliber, which I still don't have a copy of). So I picked up the system, a VMU, two controllers and a handful of games (one of which was Quake III which I STILL haven't gotten to work, and another was Shenmue, which I STILL haven't really enjoyed playing) for $150. Not too bad in late 2000/early 2001.
But the game I thoroughly enjoyed was Chu Chu Rocket. Found it at Fry's for ten bucks, and I've played it quite a bit. It's just fun and a little quirky, and my friends like it because there's not only no learning curve but it's frantic, with little chance of real game experience being a handicap for anyone (a bit like Warlords, you can only get so good at the on-the-fly play). Everybody's even.
Died WAY before its time, and I've heard that the last "official" game is being released in Japan, so it'll be officially dead. It's a real shame; great hardware, great games, and not enough players.
Kain - September 10, 2006 04:29 PM (GMT)
Gosh after such an outstanding first impression it made, I remember thinking it was invincible and would never die. The graphics from games like Virtua Tennis and Soul Calibur were so captivating! The loading time was fast. The games rocked. Gigabyte discs were a good idea. There weren't many flaws in the Dreamcast.altogether. It was destined to make up for Saturn, but Sony managed to put out a "better" PS2 before it really took off.
Virtua Tennis was my best memory; I felt like I controlled TV! Gameplay was so smooth back then. It was easy to return 100 mph serves and there were a good variety of tennis plays to make during the game. Custom players and modes were a given. Very true to the game.
Even for someone like me, who just played Dreamcast off and on, there were still plenty of good memories. Sega was able to spread its talents across every genre without any barriers. Hard to do. I look forward to its new GDG titles.
Malakai - September 15, 2006 03:11 PM (GMT)
| QUOTE (Kain @ Sep 10 2006, 11:29 AM) |
| Gosh after such an outstanding first impression it made, I remember thinking it was invincible and would never die. |
I saw the dreamcast in one of the stores, as a Japanese import quite awhile before the american release and was very impressed with the graphics as well. I also thought that it looked so awesome that it was going to be a big hit and ended up spending like $600+ on the system, accessories, and games on the first week's releases in America, because obviously, the japanese systems before were a little more pricey and it would have been a little harder to get japanese games. Also, any rpgs, I probably wouldn't have been able to play..
I was impressed with the system yet disappointed in the lack of customer loyalty and support... It really did not stand a chance, as people already made up their minds to wait another 8 months or more for the ps2.