Hi,
I may be able to help in the Mission editing dept. i am familiar with the editor but cannot do any scripting or cutscenes ( havent gotten round to it yet :P) briefing docs i can do, i wouldnt mind a small role in the editing side. I do programming 4 my school (grade 11)
so Arma editing is one of my hobbies.
basically: do you need more mission editors?
email me a timothysmith5@gmail.com
Hi guys, as ObmaR knows I've just done and sent to BWC a demo mission for BWC stuff, I also used a few other addons (e.g. SKA_RACS Weaps, Mad_African Militia and Bobo_Commandos) for more realism, the island is Rahmadi.
I'm doing two other demo missions, one for infantry / SF Recce and the other for chopper Pilot (that is the main actual BWC addon available).
With the future possible release of Cuito mini teaser island, I've planned to export a few other mission I made for Ofp / Tonal redux (Counter terrorism tracking operations).
Sadly I'm abit rusty in retexturing / modelling, I 've just installed BI Tools and I'd like to retexture / modelling some pro-SADF Scouts (e.g. Selous Scouts).
I repeat I don't promise anything more, I'll send some wip pics in the future.
For every new mission I will made, I' ll send you for comments / improvements.
I'd like to know if anyone could help me in editing a really few voice samples (format .ogg or .wav) in English / Afrikaans 'cause my pronounce is really terrible.
Contact me if you are interested.
Cimalex2008
I'll be doing some missions, both for SP and MP. Some will be historically based, some will be 'gimmicky'.
Now, to do a shameless promotion: The greatest tool I can recommend for mission editing is the Bas f framework. It's for MP (I think it can be used for SP too, but isn't intended for it). It's a template that gives you a lot of common features for multiplayer missions, meaning you have to do less for yourself, but it can all be edited to suit your needs.
Almost all the mission editors at Shack Tactical use it, but we play different missions to what most people do. However, if you want to not have to copy a whole bunch of scripts then you should use it.
When the Cuito Cuanavale map is released, I will ask the main guy behind BAS f (Fer) to include files for players to make their missions on it. I am 90% sure he would do it. :)
I am allready working up scripts to add out tactics to the missions. The firebelt one is almost done (just have to figure out this friggen boolean structure :wacko: ). Then I will do the rest including a Victor Victor script. I am planning to do all the historical battles for the game but it will take time to add in the soviet tactics too. Mods I need a TMM bridgelayer please.